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Careerise is an Egyptian start-up project that matches talents with opportunities through trusted social connections ..

First release has been published few months ago, and I feel delighted to mention that today is the official launch date for its new release ..

My involvement with the team was very recent, yet I decided to construct the User Experience from scratch, including UI Design ..

The project is basically a Social Recruitment tool, and it’s considered the first of a kind in Egypt, the idea is very interesting, you can have your own account in less than 30 seconds, just upload your resume, add some skills, and that’s it !
Careerise will do almost everything else for you, you may find jobs matching you listed already at first login !

The exciting part is that you also can find jobs matches your friends from different networks (like Facebook, Linkedin, and Twitter), where you can recommend a job for one of your friends and vice versa ..

Which means you can have a good chance to get recommended yourself by one or more of your friends, especially when your referrer was working at the same company, it creates a higher level of trust when you apply for the job and increases your reputation ..

Careerise has many more features, you can narrow your matching jobs by following companies, you can post jobs yourself in minutes and get your short links, you can ask for recommendation for a specific job, you can even make money (referral rewards) by recommending your friends, and many more ..

I believe Careerise has a bright future, I’m proud to be part of it ..

1 Star2 Stars3 Stars4 Stars5 Stars (1 votes, average: 4.00 out of 5)

As per my old article here about UX Design, I believe that there’s something missing, especially for the Perceptual Control part ..
How come defending the users’ rights and in the same time controlling their perceptions ?!
I believe that the other way around makes more sense, by measuring the User Experience in order to improve Usability, and by getting efficient Usability we create superior User Experience ..
In other words, Usability is the actual key, always has been !
Neither Usability nor User Experience needs to be designed ..
Usability needs engineering, and User Experience needs measuring ..
But both applies to an interactive product, and that is the only part which needs to be designed, as in Interaction Design ..

Usability defines the extent of use (satisfying context) ..
User Experience defines the perception of use (responsive feelings) ..

Usability creates User Experience ..
User Experience emphasizes Usability acceptance ..

Usability Engineering researches the ease of use ..
User Experience Design .. hold on

I was wrong, User Experience cannot be designed (why?), but we can Design for the User Experience, in which case, we should refer to Interaction Design instead ..

Interaction Design harnesses Usability to exceed desirable expectations from User Experience ..

UE-IxD-UXA

It all starts with Usability Engineering then, interesting !

According to Wikipedia, common usability evaluation methods include:

  • Usability testing (Gold standard of Usability Engineering, but the most involved and expensive method)
  • Interviews
  • Focus groups
  • Questionnaires/Surveys
  • Cognitive walkthroughs
  • Heuristic evaluations
  • Rapid Iterative Testing and Evaluation (RITE) method
  • Cognitive task analysis
  • Contextual inquiry
  • Think aloud protocol

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